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Me3 best bonus power
Me3 best bonus power











me3 best bonus power

Note that most of the classes do fairly well without a bonus whatsoever.

me3 best bonus power

Best if playing Sniper Infiltrator, whereas Marksman is better for nearly every other kind of Infiltrator

  • Energy Drain - You can strip shields before taking a shot.
  • Fortification - More DR, more ammo power damage, potential one-shot kills with Javelin / Disruptor Ammo despite 100% shieldgate.
  • You can use it under Tactical Cloak, which is lame.
  • Marksman - The most powerful bonus on the Infiltrator.
  • Fortification - Some DR and extra power damage.
  • Inferno Grenade - Burninate the countryside without eating into your cooldown.
  • You don't really need any more biotic powers.
  • Fortification - Can add a little bit of tankiness, which is really the only thing the Adept is missing.
  • Warp Ammo - Since you already have so many powers, why not one that doesn't steal cooldowns?.
  • Fortification - Good choice if not Nova spamming.
  • Incendiary Grenades - More fire explosions.
  • Slam - This is the most fun bonus power on Vanguard for me.
  • Flare - Use with Adrenaline Rush "Bonus Power" evolution.
  • Incendiary Grenade - Replace frags, increase fire explosion count.
  • Use for Damage Taken debuff on large targets.
  • Proximity Mine - This is my standard power for a pure Soldier.
  • Usually either most fun, or most powerful.

    me3 best bonus power

    Rank 5 Shield Recharge can be good for tankier Sentinels.īest means different things to different people.

  • Fortification or Barrier for extra damage protection and rank 5 power damage.
  • Dark Channel if you want to abuse Throw for multiple biotic explosions in succession.
  • Fortification/Barrier/Defense Matrix for damage protection and rank 5 Power Damage.
  • Barrier/Fortification/Defense Matrix for extra damage protection.
  • Reave for setting up biotic explosions on protected enemies.
  • Dark Channel for setting up biotic explosions on protected enemies.
  • Flare (requires completing Omega DLC at least once).
  • Fortification for one-shotting shielding enemies with the Javelin.
  • Proximity Mine for rank 5 Vulnerability.
  • Energy Drain for removing enemy shields instantly.
  • Inferno grenades for extra grenade capacity.
  • Fortification for damage reduction, and rank 5 Power Damage also increases Ammo Power damage.
  • Please note that the following is personal opinion only. There are no definitive "best" bonus powers for each class, but there are a few good standouts for each class.













    Me3 best bonus power